Rise 360How-to Guide

How to Fix Small or Hard-to-Tap Buttons in Rise 360

Make this button bigger, or add more space around it.

Overview

A button that's easy to click with a precise mouse pointer can be genuinely hard to tap accurately with a finger, or for someone with a tremor or limited fine motor control. Rise courses are commonly viewed on phones and tablets, which makes this a real, everyday issue, not a rare edge case. This is especially common with small icon-only navigation controls sitting close together.

Step-by-step instructions

  1. 1

    Open the Button block or interactive element that looks small or crowded.

  2. 2

    Check its size, a comfortable minimum tap target is roughly 24 by 24 pixels, larger is better for primary actions like Continue.

  3. 3

    Increase the button's size if it's genuinely too small.

  4. 4

    If the size is fine but it sits too close to a neighboring control, add spacing between them instead.

  5. 5

    Preview the lesson on an actual phone if you can, not just at desktop width, spacing problems are far more obvious on a touchscreen.

Screenshots

A row of closely spaced interactive elements before, and the same row with increased size and spacing after.

Tips

  • Primary actions the learner uses constantly, Continue, Submit, Next, deserve extra size and breathing room since they get tapped the most.
  • Rise's default block spacing is usually generous, this issue mainly shows up with custom interactive blocks or dense multiple-choice layouts.
  • Test on mobile early, not just at the end, since Rise courses are frequently completed on a phone.

Common mistakes

  • Custom interactive blocks sized for visual style rather than comfortable tapping.
  • Several answer choices or navigation controls placed edge to edge with no gap between them.
  • Only testing on a desktop browser at full width, never on an actual phone screen.

Why it matters

Learners with limited mobility, or anyone on a phone or tablet, can struggle to tap a small target accurately.

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